VFX Engineer/Artist

Required skills

● Technical knowledge of VFX; CGI; 2D; 3D;
● Proficient with 3D graphics, particle systems, physics, ribbons, shaders, etc;
● Proficient in Unity, Photoshop, After Effects and any 3D modeling software;
● Understanding of animation principles (environment, characters);
● Experience in creating and adjusting the entire spectrum of textures necessary for effects (flowmaps, parallax, etc);
● Good at creating eye catching real-time FX using Max/Maya and in-game FX systems;
● Experience with Autodesk MudBox, Pixsolodgik ZBrush, Eyeon Fusion, UVlayout.

IMPORTANT: Your CV must include a portfolio link!


● Work under minimal direction to determine and develop solutions closely with Designers and Engineers;
● Interaction with programmers and technical art to develop, enhance, and maintain VFX systems;
● Create particle effects, post effects, and lighting effects;
● Work with multiple cross-functional groups on various deliveries;
● Complete all tasks in a timely manner and to a consistently high-quality standard;
● Work with multiple cross-functional groups on various deliveries;
● Directly responsible for adhering to all company policies and procedures.

About the project

We are looking for excellent  VFX Artists to join our team. They will need to collaborate closely with engineering, design, and other art disciplines to develop outstanding visual effects. Your background, as a VFX Artist, should include great artistic skills, deep understanding of VFX creation in modern AAA titles or similar fields — movies, cartoons, and postproduction. The team will work with different and challengefull projects, where you can grow as a specialist and improve your skills.


Location: Kyiv, Kharkiv
Type: Full-time