Game physics engineer
— Experience of programming in Python, C++/C#
— Experience of working with Unity/Unreal game engine (at least one of them)
— Experience with game physics simulations.
— Knowledge and understanding of Newtonian physics
— Understanding of basic deep learning stuff
— Experience of writing shaders on GLSL
— cozy office
— friendly team
— professional growth
— really challenges every day
If you find interesting integrating our deep learning algorithms into existing game engines (e.g., Unity, Unreal), boosting existing algorithms and doing cool stuff, you are the one we are looking for.